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MPEG-H 3D Audio Renderer

Applicability

This description applies to the MPEG-H 3D Audio Renderer module.

Overview

MPEG-H 3D Audio Renderer is a module for rendering MPEG-H 3D Audio content according to its metadata and user input to a selected monitoring or output target.

Processing Principle

The module uses the selected metadata source to render the incoming audio signals. Users can select the presentation, user data and output format either for quality checking the signal or creating channel based downmixes for further processing or distribution.

Parameters

Rendering and Metadata

Parameter - Rendering and Metadata

Description

Metadata Source

Selects the metadata source used by the renderer.

Rendering Target

Selects the target channel layout for the rendering.

DRC Effect

Selects the dynamic range control effect used during rendering.

Loudness Normalization Target

Sets the loudness normalization target used by the renderer.

Preferred Accessibility

Selects the preferred accessibility option.

Preferred Language

Selects the preferred language option.

Interactive Elements

Parameter - Interactivity Elements

Description

OSD Active Preset

Selects the active OSD preset.

OSD Element Azimuth

Sets or displays the azimuth position of an OSD element.

OSD Element Elevation

Sets or displays the elevation position of an OSD element.

OSD Element Gain

Adjusts the gain of an OSD element.

OSD Element Muted

Mutes or unmutes an OSD element.

OSD Switch Group Active Element

Selects the active element in an OSD switch group.

Reset Max Execution Time

Resets maximum execution time tracking when triggered or when a preset is loaded.

Reset Metadata Decoding Errors

Resets metadata decoding error counters when triggered or when a preset is loaded.

  • MPEG-H 3D Audio Renderer